Ryan Shoulders

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  • Ryan Shoulders replied on the discussion topic Mobile "views" and browser detection in the group Plugin Development
    So I am trudging thru the development of a companion "mobile" site to my main Elgg site.  I've found it ever-so amusing searching Google for advice, only to return articles and documentation stating that mobile/iPhone integration with Elgg's...
    • And here is an emulator to cut back on your phone bill...

      Blackbaud Labs - Labs Article

    • aptana also has the ability to render for iphone + IDE and its free as well

      my current approach to this whole need to deal with the mobile web is going to be a very simplistic approach. I basically am going to do a check for whether or not a pc based browser is in use or not. I am theming everything into a singular column, and the basic adjustement I am going to make will be two key areas.

      Because on a pc I really think having some margins makes things nice, if i detect a PC based browser, the percentage for the container of the page will leave room for them. If not, things default to 100. Also, when I fail to detect a PC based browser, the font size will increase slightly in order to produce readable text.

      This approach I think will make the sight familiar to a user from the pc onto his mobile device. It will also make my site appear simplier.

      There are some other things I aim to do as well, but I thought I would give my approach to this.

    • As a note, I can access the ablity to comment through the mce when I choose edit HTML ... But the default mce is no good from iPhone ...

  • Ryan Shoulders replied on the discussion topic Mobile "views" and browser detection in the group Plugin Development
    So I am trudging thru the development of a companion "mobile" site to my main Elgg site.  I've found it ever-so amusing searching Google for advice, only to return articles and documentation stating that mobile/iPhone integration with Elgg's...
    • And here is an emulator to cut back on your phone bill...

      Blackbaud Labs - Labs Article

    • aptana also has the ability to render for iphone + IDE and its free as well

      my current approach to this whole need to deal with the mobile web is going to be a very simplistic approach. I basically am going to do a check for whether or not a pc based browser is in use or not. I am theming everything into a singular column, and the basic adjustement I am going to make will be two key areas.

      Because on a pc I really think having some margins makes things nice, if i detect a PC based browser, the percentage for the container of the page will leave room for them. If not, things default to 100. Also, when I fail to detect a PC based browser, the font size will increase slightly in order to produce readable text.

      This approach I think will make the sight familiar to a user from the pc onto his mobile device. It will also make my site appear simplier.

      There are some other things I aim to do as well, but I thought I would give my approach to this.

    • As a note, I can access the ablity to comment through the mce when I choose edit HTML ... But the default mce is no good from iPhone ...

  • Ryan Shoulders added a new discussion topic Mobile "views" and browser detection in the group Plugin Development
    So I am trudging thru the development of a companion "mobile" site to my main Elgg site.  I've found it ever-so amusing searching Google for advice, only to return articles and documentation stating that mobile/iPhone integration with Elgg's...
    • And here is an emulator to cut back on your phone bill...

      Blackbaud Labs - Labs Article

    • aptana also has the ability to render for iphone + IDE and its free as well

      my current approach to this whole need to deal with the mobile web is going to be a very simplistic approach. I basically am going to do a check for whether or not a pc based browser is in use or not. I am theming everything into a singular column, and the basic adjustement I am going to make will be two key areas.

      Because on a pc I really think having some margins makes things nice, if i detect a PC based browser, the percentage for the container of the page will leave room for them. If not, things default to 100. Also, when I fail to detect a PC based browser, the font size will increase slightly in order to produce readable text.

      This approach I think will make the sight familiar to a user from the pc onto his mobile device. It will also make my site appear simplier.

      There are some other things I aim to do as well, but I thought I would give my approach to this.

    • As a note, I can access the ablity to comment through the mce when I choose edit HTML ... But the default mce is no good from iPhone ...

  • Ryan Shoulders replied on the discussion topic Developing plugins for money - advantages and disadvantages in the group Plugin Development
    trademark You can find original discussion here: http://community.elgg.org/pg/pages/view/87301/   Just to follow on my comment re the front page commercial mod and charging for mods to be used on  open source platforms. If you...
    • Hi, my name is Michael King.

      I'm the guy that originally coded the Myspace Content Grab class. I've seen a lot of negative comments aimed at Dhrup about how he's used my class.

      I'm not sure how too take it, personally I find it insulting.
      Firstly, I want to thank Dhrup for using my class.
      Secondly, I want to thank him again for keeping the copyrights there.
      Thirdly, I put it on PHP Classes to get used, whats with the complaints?

      At the end of the day, I've given Dhrup my blessing to continue coding.
      And if anyone has any complaints, email me at my googlemail account. 
      (check copyright for address)

    • I really think this boils down to just a few small issues, people don't read, don't understand, and/or don't care, about how the licensing systems work.  If everyone did, the ONLY bitching here, would come from the people who want EVERYTHING for free.  Just my opinion.

    • I think this issue has been discussed in most opensource community. To avoid all the mis-understanding It will be better if use elgg dot org only for free stuff and provide other as the commercial site. Developer who provide a free stuff will get help from the users for test, to find bugs, feed back etc. to improve their commercial version.

      The developers have the freedom if they want to get paid for their commercial version, as long as they also keep all previous credits in their source code.

      To make it it simple just mentioned that stuff is a free version rather than say it is not for production and have to pay full version for the production site.

      A free version with basic features but can be used for production site on the other hand will be a good promotion for the developers itself. Other dev also can use it to build their own rather code it from the scratch. Thats all the beauty of opensource concept.

      Just my 2c

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    Ryan Shoulders