To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
(1) Spell my name correctly lolz ;-)
(2) cut/ paste the url - it will work -- because their server must be detecting referrer as elgg.org, gives "404" ==? blocking non wash.edu referrers ;-( happens on my own server too because I have blocked foreign referrers on everything [ hotlink-trap ;-) ]
@dHrup (1) oops %) (2) thx a lot ;)
We plan to use Elgg for our medical network faces.doccheck.com. I asked my friends @ php-ids.org to help us with some crucial security issues, but they're very busy the next 3-4 weeks. So you might want to take a look at their PHP-Intrusion Detection System in the meantime...
LOLZ ;-)
you meet my low-life level sense of humor ;-)
TO ALL OTHERS:
I suggest you all look up those URLS GW has posted - interesting stuff.
I'm gonna be reading this sucka and download and swing this php-IDS thingy..
Meanwhile.. I would encourage all serious elggsters who have any know-how
re: cracking/ trying to crack PKGs such as Elgg to share.. preferably via private
messages -- so that we can *collectively work out better security.
One day soon... Elgg *will hit a higher, more main-stream market penetration :==
*then we better want Elgg to be impenetrable...
(1) Spell my name correctly lolz ;-)
(2) cut/ paste the url - it will work -- because their server must be detecting referrer as elgg.org, gives "404" ==? blocking non wash.edu referrers ;-( happens on my own server too because I have blocked foreign referrers on everything [ hotlink-trap ;-) ]
@dHrup (1) oops %) (2) thx a lot ;)
We plan to use Elgg for our medical network faces.doccheck.com. I asked my friends @ php-ids.org to help us with some crucial security issues, but they're very busy the next 3-4 weeks. So you might want to take a look at their PHP-Intrusion Detection System in the meantime...
LOLZ ;-)
you meet my low-life level sense of humor ;-)
TO ALL OTHERS:
I suggest you all look up those URLS GW has posted - interesting stuff.
I'm gonna be reading this sucka and download and swing this php-IDS thingy..
Meanwhile.. I would encourage all serious elggsters who have any know-how
re: cracking/ trying to crack PKGs such as Elgg to share.. preferably via private
messages -- so that we can *collectively work out better security.
One day soon... Elgg *will hit a higher, more main-stream market penetration :==
*then we better want Elgg to be impenetrable...
i have been continuing to theme.
http://demo.homecliq.com if anyone is interested. there are now some definate differences going on between either a mobile or pc based viewing of the site, although not on the initial index.
I have user validation by email turned off if you happen to have a mobile device or emulator and want to see what it is I am working on.
Well, I couldn't wait for other iPhone plugins, so I wrote my own! This is my first contribution so be gentle!
Elgg Mobile has now been released. http://community.elgg.org/mod/plugins/read.php?guid=387453
I get complaints about the (left) menus sometimes too. E.g. in a group there is a "Group pages" and "Group disussion" to the left. But when selecting the "group pages" link the discussion link goes away. It's similar on other places too.
I think the problem lies with mixing "all stuff related to this group" vs "mine/friends/others/all content within this plugin" in the menu. If the group is considered the main thingie, then the menu must be constant here, preferably indicate what menu item is selected too.
How about creating an Elgg object "menu", in which plugins can add their options to that menu, and then the menu could have several views, like toolbar, etc.
Many plugins have to use hardcoded URL's which makes it really bad for maintenance purposes.
Regards,
Uddhava dasa
Can you create a menu tool kit for the admin? position, link structure, etc.
I would like to bring up my groups when I use the toolbar Tools>Groups instead of going to site groups.
I like the menu toolbar, unobtrusive and neat. However that same like was the problem at the start because it is not the norm. It took me a few visits to first notice and then to remember it was there.
Please dont destroy the nice celan feel elgg has but someone create a toolkit to give options.
I get complaints about the (left) menus sometimes too. E.g. in a group there is a "Group pages" and "Group disussion" to the left. But when selecting the "group pages" link the discussion link goes away. It's similar on other places too.
I think the problem lies with mixing "all stuff related to this group" vs "mine/friends/others/all content within this plugin" in the menu. If the group is considered the main thingie, then the menu must be constant here, preferably indicate what menu item is selected too.
How about creating an Elgg object "menu", in which plugins can add their options to that menu, and then the menu could have several views, like toolbar, etc.
Many plugins have to use hardcoded URL's which makes it really bad for maintenance purposes.
Regards,
Uddhava dasa
Can you create a menu tool kit for the admin? position, link structure, etc.
I would like to bring up my groups when I use the toolbar Tools>Groups instead of going to site groups.
I like the menu toolbar, unobtrusive and neat. However that same like was the problem at the start because it is not the norm. It took me a few visits to first notice and then to remember it was there.
Please dont destroy the nice celan feel elgg has but someone create a toolkit to give options.
To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
i have been continuing to theme.
http://demo.homecliq.com if anyone is interested. there are now some definate differences going on between either a mobile or pc based viewing of the site, although not on the initial index.
I have user validation by email turned off if you happen to have a mobile device or emulator and want to see what it is I am working on.
Well, I couldn't wait for other iPhone plugins, so I wrote my own! This is my first contribution so be gentle!
Elgg Mobile has now been released. http://community.elgg.org/mod/plugins/read.php?guid=387453
Has anyone looked at Googlewave yet? Since we (elgg community) really haven't moved anything forward with regard to federation, if you haven't seen GoogleWave's proposed/planned federation protocol, it may help with future discussions/consideration for federating elggs as well as with googlewave.
http://www.waveprotocol.org/wave-community-principles
I'm just getting started to reading/understanding this so I dont have much opinion on it at this point other than perhaps we go with the flow? Just wanted to share early so we can have an intelligent, informed and lively discussion.
Hello, I push up this interresting topic...
Why don't you use the same system that Status.net is using. Servers easilly exchange data and a logged user on server A can subscribe to friend on server B without creating an account on server B.
I find this system very usefull.
Why everybody uses Facebook ? because everybody uses Facebook. If different elgg servers could communicate, a user could create an account on his preferred (or own) one and then accessed to his friend information even if he use a different one. I think a notice in the river could be sufficent, inviting the reader to click and go to the second server to see the detail.
It seems to be a decentralized social network system and every elgg server would be more attractive.
I am intersted in this or Multisite. Has anyone been working on this any further?
Has anyone looked at Googlewave yet? Since we (elgg community) really haven't moved anything forward with regard to federation, if you haven't seen GoogleWave's proposed/planned federation protocol, it may help with future discussions/consideration for federating elggs as well as with googlewave.
http://www.waveprotocol.org/wave-community-principles
I'm just getting started to reading/understanding this so I dont have much opinion on it at this point other than perhaps we go with the flow? Just wanted to share early so we can have an intelligent, informed and lively discussion.
Hello, I push up this interresting topic...
Why don't you use the same system that Status.net is using. Servers easilly exchange data and a logged user on server A can subscribe to friend on server B without creating an account on server B.
I find this system very usefull.
Why everybody uses Facebook ? because everybody uses Facebook. If different elgg servers could communicate, a user could create an account on his preferred (or own) one and then accessed to his friend information even if he use a different one. I think a notice in the river could be sufficent, inviting the reader to click and go to the second server to see the detail.
It seems to be a decentralized social network system and every elgg server would be more attractive.
I am intersted in this or Multisite. Has anyone been working on this any further?
i have been continuing to theme.
http://demo.homecliq.com if anyone is interested. there are now some definate differences going on between either a mobile or pc based viewing of the site, although not on the initial index.
I have user validation by email turned off if you happen to have a mobile device or emulator and want to see what it is I am working on.
Well, I couldn't wait for other iPhone plugins, so I wrote my own! This is my first contribution so be gentle!
Elgg Mobile has now been released. http://community.elgg.org/mod/plugins/read.php?guid=387453
Has anyone looked at Googlewave yet? Since we (elgg community) really haven't moved anything forward with regard to federation, if you haven't seen GoogleWave's proposed/planned federation protocol, it may help with future discussions/consideration for federating elggs as well as with googlewave.
http://www.waveprotocol.org/wave-community-principles
I'm just getting started to reading/understanding this so I dont have much opinion on it at this point other than perhaps we go with the flow? Just wanted to share early so we can have an intelligent, informed and lively discussion.
Hello, I push up this interresting topic...
Why don't you use the same system that Status.net is using. Servers easilly exchange data and a logged user on server A can subscribe to friend on server B without creating an account on server B.
I find this system very usefull.
Why everybody uses Facebook ? because everybody uses Facebook. If different elgg servers could communicate, a user could create an account on his preferred (or own) one and then accessed to his friend information even if he use a different one. I think a notice in the river could be sufficent, inviting the reader to click and go to the second server to see the detail.
It seems to be a decentralized social network system and every elgg server would be more attractive.
I am intersted in this or Multisite. Has anyone been working on this any further?
Hello Brett,
Thanks for your kind reply. The popular filter doesn't really reflect top plugins. Because of two main reasons:
The problem i see, is that such a page, would require lot of maintenance, but again it is very valuable for new users. If it is a concern on how to capture new visitors, this would be a huge improvement for them.
Another solution would be to create a package of featured plugins for download. Any of these require work and dedication to keep it up to date though. Someone interested in business could add such a plugin pack in the plugins section too.
Regards,
Uddhava dasa
Perhaps something community driven in this respect would be good. Why not take advantage of Pages?
Create a group - invite-only - and ask for those most interested in helping out with this (probably plugin developers...) to join up. Then create a Page for "Community Featured Plugins" and set it's write access to that group, and have it edited wiki-style by the group as needed, with a link to it on both the plugins page and in the plugins box on the community main page. Tada?
Hello Brett,
Thanks for your kind reply. The popular filter doesn't really reflect top plugins. Because of two main reasons:
The problem i see, is that such a page, would require lot of maintenance, but again it is very valuable for new users. If it is a concern on how to capture new visitors, this would be a huge improvement for them.
Another solution would be to create a package of featured plugins for download. Any of these require work and dedication to keep it up to date though. Someone interested in business could add such a plugin pack in the plugins section too.
Regards,
Uddhava dasa
Perhaps something community driven in this respect would be good. Why not take advantage of Pages?
Create a group - invite-only - and ask for those most interested in helping out with this (probably plugin developers...) to join up. Then create a Page for "Community Featured Plugins" and set it's write access to that group, and have it edited wiki-style by the group as needed, with a link to it on both the plugins page and in the plugins box on the community main page. Tada?
To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
Has anyone looked at Googlewave yet? Since we (elgg community) really haven't moved anything forward with regard to federation, if you haven't seen GoogleWave's proposed/planned federation protocol, it may help with future discussions/consideration for federating elggs as well as with googlewave.
http://www.waveprotocol.org/wave-community-principles
I'm just getting started to reading/understanding this so I dont have much opinion on it at this point other than perhaps we go with the flow? Just wanted to share early so we can have an intelligent, informed and lively discussion.
Hello, I push up this interresting topic...
Why don't you use the same system that Status.net is using. Servers easilly exchange data and a logged user on server A can subscribe to friend on server B without creating an account on server B.
I find this system very usefull.
Why everybody uses Facebook ? because everybody uses Facebook. If different elgg servers could communicate, a user could create an account on his preferred (or own) one and then accessed to his friend information even if he use a different one. I think a notice in the river could be sufficent, inviting the reader to click and go to the second server to see the detail.
It seems to be a decentralized social network system and every elgg server would be more attractive.
I am intersted in this or Multisite. Has anyone been working on this any further?
To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
To me, another advantage of a seperate interface as noted above is the ability to -minimize- that interface. In other words, you can retheme it to JUST show content, in a bald, simple way. No flashy graphics. Rapid loading time means rapid response. If mods have to view the same site as users, they are limited to navigating at the same -speed- as users... which can have certain disadvantages.
Mind, I'm not suggesting levels specifically, per se. You could have a roles system with my suggestion, and name your own "levels" based on saved roles profiles.
But I still think splitting users and managers is wise for security. It works -brilliantly- in MODx.
Ah I see it now Dagorath.
What you need is a better, faster interface for management, which can list / display / edit the content faster and easier. Like better lists, grouping, sorting, filtering, multiple edits, mass operations etc. It's the administration pages. You (we) ideally need more functionality on content, users and system in this section. Like more detailed ajax listings for content, customizable columns, mass find / replace, mass delete etc with multiple selections etc.
Actually the interface is there, it just needs more functionality which should be invented by addons for their own content. The only difference is, content pages, which normal users can see are not prohibited to management, but this can be achieved with role permissions too. And for graphics & html, we can already use a simpler, lighter theme for management.
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