It's a nightmare to apply patches to elgg core, everything can explode for a small change in the new version.
I had a look at all che multisite hacks and added few ones. I will document all of them shortly in order to discuss them and submit relevant patches to trac.
Our target should be to make Elgg 1.7 multisite-ready, or at least multisite-with-few-hacks.
There are different Multisite philosophies, Fabrice worked on user-created community, I need, instead, one single user base spanning over many sites, each one with its own homepage, theme, dashboard and installed plugins.
See you soon for more details, in the meantime, please post your thoughs here.
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- Fabrice@fabcol

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- DhrupDeScoop@Dhrup2000

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- alivin70@alivin70

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You must log in to post replies.Hi Alvin,
I 'm not sure of what is "user_created_community"
I have also worked on one single user base spanning over many sites, each one with its own homepage, theme, dashboard and installed plugins.
It already works, with thems, and Homepages and plugin
Dashboard and profiles are différents they still need to be hacked to be full compatible with multisite and to get différent profile and dashboard on the differents site.
A point is that when a plugin uses metadata, as the metadats are not site dependant, it needs to include multisite management inside. I did that in my plugin welcomer
Have a look at these 2 sites, sharing the same database with different homepages (they are stil work in progress and will be in production in a few days)
http://www.acteursdumonde.org/
http://blog.acteursdumonde.org/
http://www.slideshare.net/Dhrup2000/distributed-elgg-design-concept
;-)
I wrote a Developer's Guide that you can find in the Multisite pack 2.1 or here:
http://vinsoft.it/elggfiles/multisite.pdf
http://vinsoft.it/elggfiles/multisite.odt
It is a starting point for a discussion that wish to bring multisite
features in the next Elgg release.